Crystal War TCG
A downloadable game
Crystal War TCG that I have been working on and off with for a few years now.
There are currently 3 playable decks and the game is playable using Tabletop Sim imports or by printing the cards.
A 4th deck is currently in development.
The game takes inspiration from Yu-Gi-Oh and Magic the Gathering. Yu-Gi-Oh in that there is far too much confusing and convoluted card text, and MtG in that it makes good use of keywords and the keyworded mechanics are often the most fun to use and build decks around.
Crystal War uses entirely keywords with predetermined rule sets for it's cards. Admittedly this can be a little overwhelming at first but once you learn what the keywords do, the game can be played extremely quick and smooth due to not having to understand each specific card in a set. Once you know the keywords, you know how any card will interact with any other card or player.